Week 4
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HI. This week would be the final week for me to refine and compile everything for submission.
While drafting the idea pitch deck and proposal, I will be preparing additional supporting materials to support my idea such as sketches, video demonstration, supporting visuals, etc. Along the way, I also vaguely thought about the technical part of my execution.
In this blog, I will be mainly updating my progress on preparing the execution part of my pitch deck.
Execution
Flow chart
I crafted the contents in a form of flow charts with just simple text for easy understanding
First User Scenario
To further elaborate the 3 phases in my core experience, I laid out the user journey for a specific user scenario
Alternate User Scenario
I didn't want to limit the possibilities of this project reaching out to more people, so I came up with an alternate user scenario that could also deliver this project
Video demonstrations
For my idea, I envision the web-based platform to be in a form of a 360° experience and some areas will be interactive to provide information about a specific place. But I realized if I would just verbally explain my idea, it is very hard for people to understand. So I search up a few examples and showcase them through video demonstration.
Graphics: 2D but looks 3D
Concept: A journey to explore Japanese cuisine
Interactivity: Learn about Japanese cuisine and restaurant near us
Graphics: 3D combined with a little 2D
Concept: Different levels showcasing ideal workspace of different artist in the design and fashion industry
Interactivity: Learn about the interest/details about different artists
Graphics: Strictly 3D
Concept: A journey through a modern looking park that is situated in the year 2050
Interactivity: Learn about Dr. Beatrice Kukac; scientist and her interest towards nature
So all 3 of these video demonstrations uses a 360° experience with also tiny interaction here and there, however, their way of using it is different from one another. After going through these references, I started to wonder what kind of technical skills that I have to expect when doing it myself. To be honest, it scares me a little just by thinking about it, seems like its going to be tough. But I still went through Google and search for the possible answers.
Research on technicality
I will briefly talk about my understanding towards these technical software and how it may help me in the future.
In my own understanding, I know that Three.js is a programming tool that allows us to create and display animated 3D computer graphics in a web browser through WebGL. I went through the examples in their website and I saw a lot of interesting projects done by people. I feel like if my project is going to somehow use 3D graphics, I could interpret this to create animated 3D graphics in my webpage.
I personally have used Unity3D before, and I notice it allows users to publish their contents through JavaScript programs that use HTML5/JavaScript, WebAssembly, WebGL rendering API and other web standards to run Unity content in a web browser. Unity provides different kinds of features and allows users to have both 3D and 2D content. I feel like the possibilities Unity provides its pretty huge.
So Velocity.js helps more towards the development of webpages in-terms of color animation, transforms, loops, easings, SVG support, and scrolling. From what I read, Velocity,js is faster and smoother compared to JQuery or CSS transition. I thought I could give it a chance if I am doing any simple webpage animations.
This is also a pretty interesting programming software. It allows users to add more touch gestures to their projects. It creates more possibilities for interactivity, for example with just a simple move of our mouse or a tap or click, it will be able to detect and produce generate something else.
This is sort of the brief understanding and summary of what I understand from these programming software. Hopefully, I'll understand it more in the coming weeks.
This blog is mainly showcasing the drafting of the execution part for my idea pitch deck and some vague technical research that could provide me a sense of direction. I will be continuing with my final pitch deck, proposal and other stuffs for submission.
That's all for now, stay tuned for the next blog for a more finalize pitch deck.
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